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        <title>ETW Bug storage</title>
        <link>http://shoguntotalwar.yuku.com/forums/129</link>
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		<item>
			<title><![CDATA[ ETW problems as usual. Crashes / graphical glitches / hidden assets on campaign map. ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65767/t/ETW-problems--usual-Crashes-graphical-glitches-hidden-assets.html</link>
			<description><![CDATA[ Hi.
<br>
<br>
After staying away from the game for several months due to massive gameplay issues. I&#39;ve decided to try ETW again hoping for a change. Im hugely
dissappointed in the results of this.
<br>
<br>
After a couple of hours of play I&#39;ve witnessed graphical glitched, crashes and a whole campaign map without anything visible other than the map and armies.
I can no longer play the game from a save or from the very start without all assets on the campaign map dissappearing. The... ]]></description>

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			<author>feeds@yuku.com (musketdan)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65767</guid>
			<pubDate>Tue, 08 Dec 2009 12:02:13 GMT</pubDate>
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		<item>
			<title><![CDATA[ Multiplayer Beta - Bug ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65784/t/Multiplayer-Beta-Bug.html</link>
			<description><![CDATA[ I&#39;ve discovered an interesting bug thats making it so its unplayable for a friend and I. It happens when i combine two navies, then shortly after move them
to port. The game will always cause the other person to disconnect. This will always hpapen when palying as the british , and you combine the 2 navies you
start with near the bahamas then put them in the bahama port soon after. Please fix. Thanks
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Drakkz)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65784</guid>
			<pubDate>Tue, 08 Dec 2009 11:30:18 GMT</pubDate>
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		<item>
			<title><![CDATA[ BETA campaign bugs ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65729/t/BETA-campaign-bugs.html</link>
			<description><![CDATA[ My campaigns so far...
<br>
<br>
Campaign #1 France
<br>
1. I attacked Algiers on my first turn, took it one turn later (autoresolved), clicked the check mark on the victory screen (green ring around it) and it
locked up; I could move my mouse around, but I was unable to select anything.<span style="font-weight: bold;">Exited game</span>
<br>
<br>
Campaign #2 - I hosted
<br>
<br>
1. I set the game at 2 minute turns and do not follow AI moves
<br>
-Neither of us had a timer for the first turn;... ]]></description>

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			<author>feeds@yuku.com (skullman86)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65729</guid>
			<pubDate>Mon, 07 Dec 2009 18:36:55 GMT</pubDate>
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			<title><![CDATA[ Revolution then game locks ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65515/t/Revolution-then-game-locks.html</link>
			<description><![CDATA[ I&#39;m currently playing the Russian in GC and made a revolution happen. I fight off the royalist forces in a long battle with reinforcements coming in to
both sides from all directions. I invade an empty Moscow and get the Revolution success video which I watch to the end and the window goes white. Then I want
to close the video window and continue my campaign, but the window refuses to close and the only thing I can do is Alt-tab out of the game and quit from the
event manager! WTF!!! Has... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (vonDobeln)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65515</guid>
			<pubDate>Tue, 01 Dec 2009 09:57:43 GMT</pubDate>
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		<item>
			<title><![CDATA[ More men than usual!!! ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65214/t/More-men-than-usual-.html</link>
			<description><![CDATA[ During my French campaign I rebuilt many of my regiments due to losses. Late in the campaign and only in Europe I have had some units with fantastic numbers of
men appear. A 24 pound howitzer unit with 95 men and Cavalry units with as many as 150+ men. They eventually lose enough men and return to normal strength but
this is strange. I even had a grenadier unit with 160 men. In a battle that unit took some losses and so did its partner of 80 men. After the battle I used the
over strength... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (KED)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65214</guid>
			<pubDate>Tue, 17 Nov 2009 10:40:02 GMT</pubDate>
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		<item>
			<title><![CDATA[ This is just stupid ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/64993/t/This-is-just-stupid.html</link>
			<description><![CDATA[ Yesterday I came across this stupid bug that makes your whole army open fire at nothing at all, like light inf tend to do. I believe the cause of this bug is
when you order your artillery to cease fire (by disabling fire at will). They wouldn&#39;t even stop if I disabled fire at will and moved them a bit. Also
I&#39;ve noticed that fire at will sometimes untoggles itself for no apparent reason. <img src="http://static.yuku.com//domainskins/bypass/img/smileys/eyes.gif" alt="image"> 
<br>... ]]></description>

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			<author>feeds@yuku.com (Jajf)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/64993</guid>
			<pubDate>Mon, 09 Nov 2009 04:13:51 GMT</pubDate>
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		<item>
			<title><![CDATA[ E:TW Bugs caught on screenshots ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/64822/t/E-TW-Bugs-caught-on-screenshots.html</link>
			<description><![CDATA[ <p>I&#39;ve decided to start a bug hunting thread where the objective is to catch the bugs on screenshots. I&#39;ll start by uploading some bugs I&#39;ve
caught so far:
<br>
<br>
<img id="photo" title="ETWBug.jpg" alt="ETWBug.jpg" src="http://images.yuku.com/image/pjpeg/c0016750062840083b535b060c4621ae25ee651e.jpg">
<br>
<br>
This was the first time I encountered this particular bug and it was during a sea battle in my GB campaign (the battle took place in the carribean).
<br>
<br>
<br>
The... ]]></description>

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			<author>feeds@yuku.com (Jajf)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/64822</guid>
			<pubDate>Tue, 03 Nov 2009 15:43:42 GMT</pubDate>
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			<title><![CDATA[ 2 more bugs ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/64787/t/2-more-bugs.html</link>
			<description><![CDATA[ Russia grenade throwers should throw their bombs at a spot where the enemy will be when they explode, not at their current location! they need a bit of
&quot;deflected firing&quot; training (I&#39;ll get the flight sim ready)
<br>
<br>
If I sally out of my fort to attack a beseiger, he shouldn&#39;t just stand there within firing range of my cannons (yes, i know they&#39;ve tweeked the fort
cannons to extend their range). plus please add canister shot for fort guns.
<br>
<br>
CA, don&#39;t... ]]></description>

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			<author>feeds@yuku.com (AncientWargamer)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/64787</guid>
			<pubDate>Sat, 31 Oct 2009 07:02:56 GMT</pubDate>
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			<title><![CDATA[ Formation hotkeys disabled with minimised UI ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/64130/t/Formation-hotkeys-disabled-with-minimised-UI.html</link>
			<description><![CDATA[ Hi,
<br>
just tried out the minimised UI because of its ability to sort the unit groups by their numbers.
<br>
Unfortunately, when I do that, the formation hotkey buttons (alt-&lt;num&gt;) don&#39;t work anymore (I checked that they didn&#39;t change in the options
screen).
<br>
Can I enable them somehow? I really got used to the hotkeys and don&#39;t want to use the formation buttons.
<br> ]]></description>

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			<author>feeds@yuku.com (daniu)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/64130</guid>
			<pubDate>Sun, 11 Oct 2009 15:08:31 GMT</pubDate>
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			<title><![CDATA[ Random CTD's during battles both Campaign and MP post 1.5 ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/64012/t/Random-CTD-s-during-battles-both-Campaign-and-MP-post-1-5.html</link>
			<description><![CDATA[ I don&#39;t know if its happening to anyone else but it is to me. Just out at random the game would crash during land battles. Don&#39;t know what causes them
but at this point it gets annoying cause it happens when I least expect it -_-. At least I&#39;m saving before each battle or else I would be *+%#$$. Thus far
I don&#39;t know if it happens in naval battles cause I have not been in enough lately to see if they crash.
<br> ]]></description>

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			<author>feeds@yuku.com (Jester noob)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/64012</guid>
			<pubDate>Thu, 08 Oct 2009 11:43:20 GMT</pubDate>
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			<title><![CDATA[ [Bug] UP special units not availablee ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63839/t/-Bug-UP-special-units-not-availablee.html</link>
			<description><![CDATA[ <p>As it is now the UP does not have access to its heavy cavalry units: Corps du Garde (DLC EUoftW) and Holland Horse Guard (patch 1.3) cavalry. These units
ONLY become available when you become a monarchy instead of the default Republic. As this is obviously not as intended, this bug needs to be fixed asap. You
can mod it yourself but I can imagine that there are many players who are unaware of this solution.
<br>
<br>
This problem has been in since 1.3. I have posted numerous topics about... ]]></description>

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			<author>feeds@yuku.com (Tullaris)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63839</guid>
			<pubDate>Tue, 06 Oct 2009 17:03:39 GMT</pubDate>
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			<title><![CDATA[ Patch - 5th October 2009 - errors ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63782/t/Patch-5th-October-2009-errors.html</link>
			<description><![CDATA[ The game was working fine before the 10-95-09 patch then:-
<br>
 
<br>
(1) Diplomacy - The offer technology section - list of technology advances overflows its container and the slider has stopped working.
<br>
(2) Diplomacy - The demand technolody - no tabs for type of technology and the window content changes when the offer technology tabs are clicked.
<br>
(3) Research - the tabs for technology show thge same icon for the first tow types and the tabs stop working once you navigate away... ]]></description>

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			<author>feeds@yuku.com (gnuoo)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63782</guid>
			<pubDate>Mon, 05 Oct 2009 22:00:20 GMT</pubDate>
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			<title><![CDATA[ Patch 1.4 player reported bugs ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/62988/t/Patch-1-4-player-reported-bugs.html</link>
			<description><![CDATA[ SpitfireAce
<br>
<br>

<blockquote>
  New bug! As sweden tried to ally with Ottomans. It said can not ally with an ally of your enemies and the Ottomans are not allied with anyone.
</blockquote>
<br>
crisesza
<br>
<br>

<blockquote>
  Anyone else having troubles changing the game settings from the main menu? The button to cancel the changes works, but the button to accept (the one shaped
  with a tick) doesn&#39;t work when I press it.
  <br>
  <br>
  I can change the settings while in... ]]></description>

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			<author>feeds@yuku.com (shireknight)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/62988</guid>
			<pubDate>Sun, 27 Sep 2009 14:12:14 GMT</pubDate>
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			<title><![CDATA[ Bug - Any Light infantry in skrimish mode ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/64067/t/Bug-Any-Light-infantry-in-skrimish-mode.html</link>
			<description><![CDATA[ Hi All
<br>
<br>
  There are a couple of bugs with light infantry I have spotted...
<br>
<br>
 When light infantry is in skirmish formation;
<br>
<br>
1.  When repositioning the unit and the unit has finished the move, it&#39;s firing arc will be in the direction the unit moved and not the direction
you&#39;ve specified. As a work around I&#39;ve just been tapping the move unit forward key after they have stopped to correct the field of fire.
<br>
<br>
2.  They continue to fire at units once... ]]></description>

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			<author>feeds@yuku.com (Nelson V2)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/64067</guid>
			<pubDate>Sun, 27 Sep 2009 12:27:58 GMT</pubDate>
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			<title><![CDATA[ Surrendered Ship still in the fight? ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63229/t/Surrendered-Ship-still-in-the-fight-.html</link>
			<description><![CDATA[ I just fought a custom sea battle with me (Austria) having 2 6th rates against 3 (British) 4th rates.
<br>
<br>
I was able demast and capture all 3 but as I moved behind one of the ships that had surrendered I noticed them still firing at me.
<br>
<br>
So bug or Feature?
<br>
<img src="http://i650.photobucket.com/albums/uu228/Gustav55/Untitled-12.jpg" alt="image">
<br> ]]></description>

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			<author>feeds@yuku.com (Gustav)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63229</guid>
			<pubDate>Wed, 23 Sep 2009 19:17:04 GMT</pubDate>
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			<title><![CDATA[ Campaign Mini-Map Problem:  Made worse since 1.4 ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63104/t/Campaign-Mini-Map-Problem-Made-worse-since-1-4.html</link>
			<description><![CDATA[ There is a problem that I have been having since release, which was always a fixable minor annoyance, but it seems to have been made worse by the new patch.  I
didn&#39;t see any other mentions of this issue here, so I would like to bring it up.
<br>
<br>
The campaign mini-map, which usually allows you to zoom in or zoom out to the world view has always had problems.  If the map is zoomed in when you enter a
battle, it becomes glitched when you return to the campaign map.  The map goes back... ]]></description>

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			<author>feeds@yuku.com (PieGod)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63104</guid>
			<pubDate>Wed, 23 Sep 2009 16:37:26 GMT</pubDate>
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			<title><![CDATA[ ATI Radeon 3850, possibly a problem with ATI AGP cards ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65566/t/ATI-Radeon-3850-possibly-a-problem-with-ATI-AGP-cards.html</link>
			<description><![CDATA[ I tried playing both of the new scenario battles (it took long to load them up, longer than it ever took to load anything before the patch i might add). Once
the loading was done the HUD was all messed up, also the game froze rather fast, ended up alt+tabing (which seems to work now) out of it. I haven&#39;t tried
changing any graphics settings yet, because they worked fine before the patch and i liked those settings. EDIT: All the user interface is messed up in campaign
mode as well.
<br>... ]]></description>

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			<author>feeds@yuku.com (emperor77)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65566</guid>
			<pubDate>Wed, 23 Sep 2009 08:35:03 GMT</pubDate>
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			<title><![CDATA[ 2560x1600, 30 inch monitor menu bug - please fix CA. ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/62182/t/2560x1600-30-inch-monitor-menu-bug-please-fix-CA-.html</link>
			<description><![CDATA[ I know I&#39;ve posted this info before but just posting again in a new topic as I&#39;d really like it to get fixed and don&#39;t want it to be missed (1.4
would be excellent!).
<br>
<br>
Very simply, the main menu background does not fit the full screen at this high res (leaving black borders at the edges). This would be ok, but rather then
just staying black the edges will display the last screen (be it a loading screen, a battle, campaign map, intro movie or whatever) flickering away like... ]]></description>

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			<author>feeds@yuku.com (RGS)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/62182</guid>
			<pubDate>Sun, 30 Aug 2009 05:52:58 GMT</pubDate>
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			<title><![CDATA[ Map, pathing issues and AI wars needs a fix. ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/60950/t/Map-pathing-issues-and-AI-wars-needs-a-fix-.html</link>
			<description><![CDATA[ There are some cities that has too little land around them for the AI to find a rout around. Copenhagen is one of them. If I capture Copenhagen, for example as
I already did, and England landed (yes, naval landing!) in France and wandered towards our common enemy the Swedes. But that stack is now camped in Denmark
because it can&#39;t find a path to Sweden. And I guess the long way around is not an option for the AI. There are other cities like this that could have used
a tile or two extra... ]]></description>

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			<author>feeds@yuku.com (shuml)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/60950</guid>
			<pubDate>Mon, 27 Jul 2009 05:42:13 GMT</pubDate>
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			<title><![CDATA[ Another bug after 1.3 My ship is forced to intercept huge fleet - Moderator please move to bugs ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/60820/t/-bug--1-3--ship--forced--intercept-huge-fleet-Moderator----b.html</link>
			<description><![CDATA[ So I have a frigate playing escort duty. Along comes a huge enemy fleet. The fleet does not come to me. Instead my frigate is asked if it wants so go over and
intercept the huge enemy fleet. Of course I don&#39;t want it too! But the option not to intercept is grayed out so I have no choice but to engage this big
fleet.
<br>
<br>
I evade the fleet in battle and the battle summary says I have no loses. This makes sense as the wind was in my favor and I outmanuevered the enemy fleet. Then
the... ]]></description>

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			<author>feeds@yuku.com (HenryClinton)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/60820</guid>
			<pubDate>Fri, 24 Jul 2009 11:55:01 GMT</pubDate>
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