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        <title>Medieval II: TW Modding board.</title>
        <link>http://shoguntotalwar.yuku.com/forums/79</link>
        <description>
        <![CDATA[ Discussions on Medieval II: Total War
    Modding related topics. ]]>
        </description>

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		<!-- descriptions should be shorter than 500 char to be polite -->
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		<item>
			<title><![CDATA[ Need a Mod.... ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65480/t/Need-a-Mod-.html</link>
			<description><![CDATA[ <p>Hello! I just started playing METW2 again and am looking for a mod that makes the Teutonic Order playable. I know Kingdoms Grand Campaign does, but I&#39;ve
had to many DC&#39;s from that mod and getting tired of it. I would also prefer something that is mod switch. Any suggestions? Thanks</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Deadhuntr)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65480</guid>
			<pubDate>Mon, 30 Nov 2009 16:06:44 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Need great HotSeat mod for Medieval 2 Kingdoms ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65471/t/Need-great-HotSeat-mod-for-Medieval-2-Kingdoms.html</link>
			<description><![CDATA[ <p><br>
<br>
Possibility to play HotSeat fights in online is necessary, need  <strong><font size="4">Play online button</font></strong> and autosave battles result to
HotSeat campaign without Exel calculation</p>  
<br>
<br>
<img src="http://img300.imageshack.us/img300/5262/hehny.jpg" alt="image">

<p><br></p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (alarus)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65471</guid>
			<pubDate>Mon, 30 Nov 2009 08:31:40 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ what year do the mongols invade in darth mod? ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65306/t/what-year-do-the-mongols-invade-in-darth-mod-.html</link>
			<description><![CDATA[ what year do the mongols invade in darth mod?
<br>
is it the same as vanilla
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (drunkdragons)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65306</guid>
			<pubDate>Tue, 24 Nov 2009 11:25:25 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Third age total war/ general discussion/ rants and raves/ favorite units :) ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65178/t/-age-total-war-general-discussion-rants--raves-favorite-unit.html</link>
			<description><![CDATA[ <blockquote>
    
</blockquote>I thought it might be a nice idea to put a thread here for people who wouldnt mind discussing the most fantastical mod of total war ever.
<br>
<br>
<br>
My favorite unit for the moment would be.....
<br>
<br>
Ents ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (valiant champion)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65178</guid>
			<pubDate>Wed, 18 Nov 2009 07:23:34 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ core file on unit models? ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/65051/t/core-file-on-unit-models-.html</link>
			<description><![CDATA[ <p>I am trying to figure out how this works.
<br>
<br>
Vanilla total war, Kingdoms and any mods I have on my computer each have their own unit models DB.
<br>
<br>
Is there some kind of core database (not the models db text file) that stores all models so that a person can import a unit from Kingdoms or another mod into
another mod?
<br>
<br>
It may a simple issue to some but I am trying to figure out how this works.</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (valiant champion)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/65051</guid>
			<pubDate>Thu, 12 Nov 2009 08:35:14 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ savegame path ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/64773/t/savegame-path.html</link>
			<description><![CDATA[ Is there any way to change the savegame path in the config file?
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (segfaulthunter)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/64773</guid>
			<pubDate>Sun, 01 Nov 2009 17:20:58 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Graphicaly enhancing mods? ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63602/t/Graphicaly-enhancing-mods-.html</link>
			<description><![CDATA[ I am new in the mod &quot;buissness&quot; for medieval 2 but i am looking for good mods to try. I was wondering what mods there is that can enhance or make the
graphic better and so on? I have tried the &quot;better grass&quot; mod and a mod that made all arrows stick into the ground so far. I also tried a mod that
should make the game use more bloom and the like but that one was not so good. I also use the Crimson mod that makes the game have more blood and dirt.
<br>
<br>
I would be... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (outcasts)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63602</guid>
			<pubDate>Fri, 02 Oct 2009 18:28:59 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Can I play as the Baron&#39;s Alliance? (I made it work, pretty easy!) ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63582/t/--play---Baron-39-s-Alliance--made--work-pretty-easy-.html</link>
			<description><![CDATA[ Hello, everyone!
<br>
<br>
Is there a way to play as the Baron&#39;s Alliance in the Britannia Campaign with the help of modding and &quot;changing text&quot; in the &quot;Descr
strat.txt&quot; file for Kingdoms?  
<br>
<br>
I made it work and it was pretty easy to do so. I only used this modding tutorial as guide: <a target="_blank" href="http://www.twcenter.net/forums/showthread.php?t=76202">http://www.twcenter.net/forums/showthread.php?t=76202</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (EmperorWilhelmus)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63582</guid>
			<pubDate>Fri, 02 Oct 2009 09:25:18 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ need some help ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63504/t/need-some-help.html</link>
			<description><![CDATA[ hi all., iam new to modding.
<br>
i downloaded the grand unit and grand faction addons, so i now have the files on my computer (obviously) so i opened my retrofit like sinope told me to, but to
my  dismay i didnt have the factions or units :(
<br>
can somebody help me plz ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (red army)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63504</guid>
			<pubDate>Wed, 30 Sep 2009 11:38:59 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ arming troops ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63444/t/arming-troops.html</link>
			<description><![CDATA[ In a mod would it be possible to add a feature that allowed you to arm particular units of say dismounted knights with crossbows? I think this would help with
diversity without the need to add new troop types. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (davidshawkaz)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63444</guid>
			<pubDate>Tue, 29 Sep 2009 10:12:48 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Vista Modding Question ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63255/t/Vista-Modding-Question.html</link>
			<description><![CDATA[ Hey, hope this is the right forum for this. When I try to edit descr strat on my new laptop which is Vista. Everytime I edit it and save it, an error message
appears saying the file could not be found, please make sure the path is correct. Is there anything I am doing wrong here? All I do is add factions from the
unlockable list to the playable list.
<br>
<br>
Thank you for youre time ^_^
<br>
<br>
<br>
p.s. It happens with RTW as well :) ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Serious SamII)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63255</guid>
			<pubDate>Sat, 26 Sep 2009 07:03:56 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Little Question Here ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/63207/t/Little-Question-Here.html</link>
			<description><![CDATA[ Hi there!
<br>
I´ve recently seen an update for Medieval II Total War in this website. It was a 1.3 update, I guess. I would like to hear from you all if I need to download
it?
<br>
I´m running the Medieval II Total War Gold Edition without the Kingdoms expansion.
<br>
Thanks for your time!
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Flavio Ranzani Neto)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/63207</guid>
			<pubDate>Fri, 25 Sep 2009 14:26:42 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Adding a building in a mod? ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/62976/t/Adding-a-building-in-a-mod-.html</link>
			<description><![CDATA[ I want to be able to build the templar structures in each city, it is possible a mod exists?  Otherwise, could someone point me in the direction on how to do
this? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (jparrett81)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/62976</guid>
			<pubDate>Tue, 22 Sep 2009 05:35:48 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ How to DL patch 1.3 ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/62729/t/How-to-DL-patch-1-3.html</link>
			<description><![CDATA[ Hi, Just purchased a copy of M2TW, and completed the instal, wanting to patch it upto v-1.3, and even downloaded the file, but the completed file which is
called Medieval_II_Update3_Compatibility_Patch_EFIGS.rar-doesnt do anything and double clicking also doesnt work. Currently am on Vanilla 1.0 M2tw, Am as
technically savy as a giant rock, so please bear wit me!!! Any help on this would be appreciated. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Chankya)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/62729</guid>
			<pubDate>Sun, 13 Sep 2009 14:13:27 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Cant get RR/RC working with Third Age 1.2 ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/62530/t/Cant-get-RR-RC-working-with-Third-Age-1-2.html</link>
			<description><![CDATA[ Hi, I&#39;ve been playing The third age 1.2 mod for Kingdoms (it is awesome!) and today I downloaded RR/RC which I heard was the most popular sub mod for the
third age. Its instructions for installation say to just install it in the third age folder <a target="_blank" href="http://www.twcenter.net/forums/showthread.php?t=259833">http://www.twcenter.net/f.../showthread.php?t=259833</a>
<br>
<br>
Although I put the contents in the folder and it hasn&#39;t changed anything, just wandering if... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Titan99)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/62530</guid>
			<pubDate>Tue, 08 Sep 2009 10:50:03 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ My spreadsheet comparison of missile cavalry, original GC & Retrofit Mod ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/62033/t/-spreadsheet-comparison--missile-cavalry-original-GC-Retrofi.html</link>
			<description><![CDATA[ I posted this in the M2TW general discussion forum but I figure modders who use Retrofit could benefit from this too, so here it is again, hoping this
isn&#39;t seen as spamming...
<br>
<br>
Here it is:
<br>
<a target="_blank" href="http://spreadsheets.google.com/ccc?key=0AoJkmPjPUarxdGx4N0NJOU91Ujg2b01yVVJ0Y05Wcmc&amp;hl=en">http://spreadsheets.googl...01yVVJ0Y05Wcmc&amp;hl=en</a>
<br>
<br>
Some points:
<br>
<br>
1) At the bottom of the spreadsheet you should notice 3 &quot;tabs&quot;, for... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Frank Dale)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/62033</guid>
			<pubDate>Tue, 25 Aug 2009 16:42:48 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ disregard ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/61623/t/disregard.html</link>
			<description><![CDATA[ bbbb. <a target="_blank" href="http://www.youtube.com/results?search_query=rick+astley+never+gonna+give+you+up&amp;search_type=&amp;aq=0&amp;oq=rick+astley">http://www.youtube.com/re...;aq=0&amp;oq=rick+astley</a>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (blipthenorth)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/61623</guid>
			<pubDate>Sun, 16 Aug 2009 04:29:44 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Looking for a particular mod... ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/61319/t/Looking-for-a-particular-mod-.html</link>
			<description><![CDATA[ I like to play with the whole family thing and try to make good characters based on past marriages and stuff, so I was wondering if there is a mod that keeps
track of kings, princes and princess eligibility - like which kings and princes from other factions are unmarried, and where princesses are located so I can
easily track them down. I hate waiting 20 turns before I finally decide to marry my prince to some random lady, only to suddenly have a good princess appear
within my sight on the... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Madae)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/61319</guid>
			<pubDate>Fri, 07 Aug 2009 01:16:12 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Recommendations for a Good M2TW Mod? ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/60925/t/Recommendations-for-a-Good-M2TW-Mod-.html</link>
			<description><![CDATA[ <p>I&#39;m looking for recommendations for good M2TW mods.  It looks like Broken Crescent is highly regarded.  Any others?
<br>
<br>
Thanks.</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Gaerdraug)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/60925</guid>
			<pubDate>Sun, 26 Jul 2009 18:32:23 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ The best horses ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/60741/t/The-best-horses.html</link>
			<description><![CDATA[ <p>Can anyone tell me how can i mod or transfer (whatever) the horse models from the mod Rusichi TW to maybe the SS 6.1. </p>

<p>The horses in the mod above are the most realistic horses and the most detailed in any mod I&#39;ve played. So if anyone knows how please help.</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Lord of the zweihanders)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/60741</guid>
			<pubDate>Thu, 23 Jul 2009 05:06:37 GMT</pubDate>
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