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        <title>longbow power </title>
        <link>http://shoguntotalwar.yuku.com/topic/32115/t/longbow-power.html</link>
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        <![CDATA[ how would i go about making longbows more deadly because i dont think they have the power on the battle field they deserve, and if these changes were made to
the vanilla game files would it affect retrofit or would i have to do it to the retrofit files ? ]]>
        </description>

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		<pubDate>Sun, 24 Feb 2008 11:14:57 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/401083/t/longbow-power.html#reply-401083</link>
			<description><![CDATA[ There shouldn&#39;t be &quot;loads&quot;, it&#39;s really about six. The ones I&#39;m aware of are:
<br>
<br>
Wagon fort for Poland and Hungary
<br>
Dismounted Lithuanian Cavalry for Poland
<br>
Mounted Longbowmen for England
<br>
Dismounted French Archers for France
<br>
Dismounted Gothic Knights for HRE
<br>
Dismounted Broken Lances for Venice
<br>
Armoured Sergeants for England
<br>
<br>
You just need to add a recruitment line to export_descr_buildings.txt to make them recruitable. For... ]]></description>

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			<author>feeds@yuku.com (yakaspat)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/401083</guid>
			<pubDate>Tue, 26 Feb 2008 11:26:59 GMT</pubDate>
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			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/401033/t/longbow-power.html#reply-401033</link>
			<description><![CDATA[ oh cool thanks, and when your looking through the file theres loads of units that aren&#39;t in the game how would you make them recruitable ?? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (dom385)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/401033</guid>
			<pubDate>Tue, 26 Feb 2008 09:05:00 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400703/t/longbow-power.html#reply-400703</link>
			<description><![CDATA[ Yes, you can change any units stats in the EDU in this manner. All units follow the same format. See the code &quot;key&quot; at the top of the EDU file for an
explanation of what each value is for. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (yakaspat)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400703</guid>
			<pubDate>Mon, 25 Feb 2008 17:19:28 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400551/t/longbow-power.html#reply-400551</link>
			<description><![CDATA[ would it be possible to make generals bodyguard less powerful doing this since at the moment they can kill an entire army in melee. ]]></description>

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			<author>feeds@yuku.com (dom385)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400551</guid>
			<pubDate>Mon, 25 Feb 2008 09:29:48 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400360/t/longbow-power.html#reply-400360</link>
			<description><![CDATA[ Good job! ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (yakaspat)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400360</guid>
			<pubDate>Sun, 24 Feb 2008 15:50:22 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400338/t/longbow-power.html#reply-400338</link>
			<description><![CDATA[ thanks i&#39;ve done it. the first succefsul piece of modding i&#39;ve done lol. ]]></description>

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			<author>feeds@yuku.com (dom385)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400338</guid>
			<pubDate>Sun, 24 Feb 2008 14:26:55 GMT</pubDate>
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			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400319/t/longbow-power.html#reply-400319</link>
			<description><![CDATA[ Yup, any changes to EDU take immediate effect. Indeed, pretty much all changes to any files in the main data folder take immediate effect, typically only the
files in the sub-folders of the data folder require a campaign restart. ]]></description>

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			<author>feeds@yuku.com (yakaspat)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400319</guid>
			<pubDate>Sun, 24 Feb 2008 13:55:28 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400296/t/longbow-power.html#reply-400296</link>
			<description><![CDATA[ It will take effect straight away. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (JonatanR)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400296</guid>
			<pubDate>Sun, 24 Feb 2008 12:58:49 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400292/t/longbow-power.html#reply-400292</link>
			<description><![CDATA[ thanks and wil it take effect straight away or do i need a new campaign ? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (dom385)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400292</guid>
			<pubDate>Sun, 24 Feb 2008 12:40:44 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400284/t/longbow-power.html#reply-400284</link>
			<description><![CDATA[ It is possible. You would need to edit the export_descr_unit_strat in the retrofit file. Once you find that file just read over the explanation a few times
till you understadn what numbers ou need to change. One will be the attack points of each arrow change that.  
<br>
<br>
EDIT: Looks like somebody just outdid my expalnaition and faster than me lol.<img src="http://static.yuku.com//domainskins/bypass/img/smileys/laugh.gif" alt="image"> ]]></description>

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			<author>feeds@yuku.com (joe mklarty)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400284</guid>
			<pubDate>Sun, 24 Feb 2008 12:12:36 GMT</pubDate>
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			<title><![CDATA[ Re: longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/reply/400282/t/longbow-power.html#reply-400282</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">dom385 wrote:</strong>
  <hr>
  how would i go about making longbows more deadly because i dont think they have the power on the battle field they deserve, and if these changes were made to
  the vanilla game files would it affect retrofit or would i have to do it to the retrofit files ?
</blockquote>

<p> </p>To make the longbows more deadly, just open export_descr_unit.txt and increase their missile attack power or range, whatever you want (see... ]]></description>

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			<author>feeds@yuku.com (yakaspat)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/sreply/400282</guid>
			<pubDate>Sun, 24 Feb 2008 12:11:25 GMT</pubDate>
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			<title><![CDATA[ longbow power  ]]></title>
			<link>http://shoguntotalwar.yuku.com/topic/32115/t/longbow-power.html</link>
			<description><![CDATA[ how would i go about making longbows more deadly because i dont think they have the power on the battle field they deserve, and if these changes were made to
the vanilla game files would it affect retrofit or would i have to do it to the retrofit files ? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (dom385)</author>
			<guid isPermaLink="true">http://shoguntotalwar.yuku.com/topic/32115</guid>
			<pubDate>Sun, 24 Feb 2008 11:14:57 GMT</pubDate>
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