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GrimFear |
Superior Tactics |
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There was a clip showing Richard Bull showing off superior tactics http://au.pc.ign.com/dor/objects/958390/empire-total-war/videos/Empire_SuperiorTactics_021309.html.
Has there been anything offical as to wether this will actually be implemented?
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Collic |
#1 | |||
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I'd like to know this, too. This video seems to indicate the AI is capable of using custom formations/ tactics to counter the make-up of your army, but I
have never seen this. Bumping this in the hope someone sees this. An official response would be great.
I'm not going to shout about false advertising or anything, but that video does strongly suggest we should be seeing tactics like this. |
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sage |
#2 | |||
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My favorite superior tactic is when the BAI clusters all of it units in vicinity of a wall, that is perpindicular to my line, so that there are like 10 units
within 50 meters, all with their backs or sides to my guys, and they don't shoot back at my guys while I kill them all. That's totally superior than
uhhh... uhhh... I'm sure it's superior than something, I Just can't think of what yet.
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jimmy44 |
#3 | |||
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My favorite suoperior tactic is when the AI bunch up in the middle of the field and start shooting each other. A hard one to counter.
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aleaiactaest44 |
#4 | |||
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My favorite one actually happens on the campaign map, when the AI places 12 full stacks of armies near its capital so that I may never conquer them! And if I
try, it'll be a sore pain in the @#$%...
Sarcasm aside, I have seen the AI surprise me a few times while in battle, but it does leave quite a bit more to be desired. For now, I'm fine with playing multiplayer, if those cowardly opponents wouldn't leave everytime I turn the tide of battle... >_> |
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le petit corporal |
#5 | |||
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the only time i have seen good tactics against the ai was when i was fighting the iroquois. i had taken out their entire army (or so i thought) except for
their general. i had a unit of grenadiers so i decided to try them out. my line had been ruined by the early part of the battle so my units were coming at
their own pace. anyway as i get to the enemy general eight or so units materialise out of a nearby forest. in the end i am anihialtedand montreal is saved by
the passive campaign ai bug
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Collic |
#6 | |||
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Bump. Can we get an official response on whether what's shown in the promotional video made the game or not?
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sage |
#7 | |||
Collic wrote: I think it pretty obviously did not, and I'd be surprised if CA would choose to comment on yet another embassing aspect of their release. Maybe it'll be in one of these "upgrades" they're talking about... |
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Dionysius the Mighty |
#8 | |||
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1 post removed. Let's avoid going down the developer bashing route shall we?
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Jack Lusted |
#9 | |||
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All the tactics show in those battles are in the game. If you want to see the tactic the AI used against Richard, try fighting one of the default armies of the
Dutch on large settings in custom battles, and same with the Polish if you want to see the tactic they used against me.
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sage |
#10 | |||
Jack Lusted wrote:Does that mean they're not in the campaign game, or the criteria are just so rare that I've never seen them? |
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Collic |
#11 | |||
Jack Lusted wrote:Thanks very much for the reply. To clarify, are these behaviors triggered by a specific army make-up in that case (of both yours and the AI's) ? If so, does that mean the campaign (battle) AI is also capable of this ? I wonder if players aren't seeing this often could it be due to the campaign AI needing some tweaking creating balanced armies? That's just a supposition of course, but it seems like it would make sense. If Army sizes play a part, my next campaign is definately going to be on that setting. Further information would be much appreciated :)
Last Edited By: Collic 04/23/09 11:50:56.
Edited 2 times.
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Collic |
#12 | |||
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I just tried this out against the polish dutch in a custom battle, and it worked ! I chose a very cavalry
heavy army, and low and behold the enemy formed into a huge square :D I did try this just before that with a balanced army, and the AI used the traditional
line formation, so it's definately triggered by your Army make-up.
Now all I want to know is, is this in the campaign ? I have a feeling it is. Superb. Screen shot proof below
Last Edited By: Collic 04/23/09 12:41:40.
Edited 2 times.
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nicatorseleucus |
#13 | |||
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Neat! Just imagine how that would look with larger unit sizes or the Darth Mod. The walls would be so thick it would be near impenetrable with cavalry.
Nice pic too. That picture better represents the square formation then that entire video! I never once saw the square in it's entirety in the video, so I was unclear if they were talking about an army-sized square or if they were talking about the units using the "defensive square" ability. However I have only seen the AI use one tactic in my play time, which is to stretch their forces out in a long line and attack while trying to sneak cavalry behind my battle lines to take out my artillery (and it never works, I have yet to lose a battle on VH difficulty).
Last Edited By: nicatorseleucus 04/23/09 13:08:59.
Edited 1 time.
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RJcfc |
#14 | |||
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It's hardly a superior tactic though, lets be honest. If you concentrated all of you cavalry on the centre of that square, you'd break it easily.
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mildlyconfused |
#15 | |||
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Posts: 109 04/23/09 14:19:42 |
Has anyone else seen the AI form infantry X's. I dunno what else to call them, but what I get on occasion is the AI moving towards my line and then
stretching out their infantry (two units) into single rank and crossing it with another line so it looks like:
x x x x x x x <----------- Them (well it was supposed to be an X, but it seems spaces are not allowed) x x x x x x ooooooooooooooooooo ooooooooooooooooooo <-------- Me ooooooooooooooooooo |
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Collic |
#16 | |||
RJcfc wrote: No, I mean, I did still win that battle, but most of my cavalry was routed. I was slightly disappointed the AI didn't try to maintain its formation more when I mass charged half of my cavalry on one side. The cav in the center didn't seem to engage. Instead the AI folded it's lines in to surround my cav, which was admittedly fairly effective as they got severely bogged down and took heavy losses. Once I pulled them out them out I let the AI have a little breathing room and it reformed back into the square (I still had plenty of cavalry units at that point). What was quite cool though that isn't clear from the picture, is they had another artillery unit hidden in the trees along with some rifleman, and the peices out side the square were also intelligently lined with stakes. Superior tactic or not, it did decimate that cav heavy army ( granted I wasn't trying that hard). It's also cool to see them form up on the field, and how they used the tree line to fence off the side of the square. I tried this on large unit size since that was suggested by lusted. I'll also see if it works, or is more effective on huge unit size. It should also be noted I was only playing on normal difficulty. EDIT: I just tried this on huge unit size and the formation was exactly the same depth. The larger units just meant the square was bigger.
Last Edited By: Collic 04/23/09 15:52:37.
Edited 2 times.
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