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Aug 29 08 5:05 AM
Aug 29 08 1:03 PM
Sep 1 08 3:24 PM
Hannibal put all his forces in a line with in the center his Gallic allies (weakest troops).
Sep 14 08 11:24 AM
Sep 14 08 12:06 PM
Sep 14 08 1:50 PM
Sep 15 08 6:25 PM
May 1 09 6:54 AM
I like playing with the Danes. They are brave but also poor so I almost always fight against superior numbers.
A typical Danish army in Early consists of
1 elite unit (Landsmenn, FMAA, Viking Carls or Viking Huscarls)
1 cavalry (horsemen, Mounted Sergeants or some mercenary hobilar)
The general (royal knights or elite infantry)
In defence I place them all on some higher ground, if possible I hide my light cavalry and put him on hold.
Archers in front of my army, on hold.
Infantry in a double line, on hold.
My general behind the troops on hold.
We watch the enemy aproaching. My archers are eager to fire but I will not let them, until ...
Now half of the enemy army are in reach of my archers and I let them fire at will or target some elite unit.
The enemy is ready to storm the hill my braves are defending. Now we have to be careful.
I send my whole double line of infantry downhill quickly to attack their weakest flank. This is very important, counter -attack the enemy center and you will
get chopped into tiny peaces. My archers target the enemy general or enemy units that are not engaged.
My infantry slaughter their flank. Some of the enemy begin to rout, their center and other flank are closing in ready to fight back I take all my infantry
units who are not fighting or are chasing routing enemies, form them into a new group and hit the enemy in the rear or wherever there is oportunity to smash
them. My infantry take heavy losses (the enemy suffer more) but will not rout. Now my general comes in; either hitting their best unit hard, or freeing troops
that are in need or going for the enemy general.
Finally my light cavalry enters the fray, slaughtering the enemy archers and capturing large routing units. When idle the cavalry attacks the enemy rear.
Meanwhile some of my infantry routs because the are with less then 10 men but they earned one or two valour.
At last the enemy start routing. I send all my men to go after them if the enemy have no reinforcements. If the enemy do have reinforcements I form the
infantry again in a double line and send them back on the hill. I have a close look on my cavalry chasing the enemy routers as the French and Hungarians often
send lots of cavalry in their second attack wave.
My braves take some rest, rout the enemy reinforcements and celebrate victory.
-more to come-
May 6 09 11:24 PM
Since I love playing with the Irish on MTW:VI ill talk about what I do with them. Obviously they are quite unique. For starters they and the Picts I believe
are the only ones without a bow option but the Picts have got units which are very similar in the fact that they have crossbows and the only mounted missile
troop. The irish can be very frustrating in a bridge battle for obvious reasons with them only have missile troops with javelin. Such short range makes it
impossible to take a bridge (almost) as your enemy is just going to defend the other bridge head thats out of range. Also they have a small amount of javelins
so though dartmen have a longer range then Kerns (other Irish javalin unit), they are pretty usless in a fight compared to other javalin types. What I tend to
do is if there is only one bridge I cross with a small unit whilst having kerns placed on the side with a nice elite unit behind the units i sent across. I
then retreat the units i sent across as they probebly got mauled by the enemy archers. So now all the action is happening on your side of the bridge inside the
range of your missile troops (thats if your enemy follows your retreating troops if they mistake it for a rout or whatever). At least this way you can bring
about the use of your missile troops. I find it pointless shooting from the bridges because it only slows down fighting troops from replacing dead ones or ones
that are withdrawing because they are exausted. They only slowyly like get 1-5 javlins in every through. If there are two bridges then try and flank him on the
open bridge and come round to kill of his archers (if they are welsh bandits then be careful as i had to learn the hard way that attacking 3 units of welsh
bandits with 3 units or calvery, one being nobles, can be a disaster if they have high add-ons like valour and wepons with armour. Also never use a general to
go round the back of an army with bridges obviously as they only get cut off. If they have spears blocking the bridge with a bunch of archers then you may as
well leave it and do the thing for one bridge. One time my opnonent didnt block the bridge but instead left 2 units of spears back in a clump of trees (i think
thats why i didnt notice them) and so i think woooo lets go kill some archers. Go round do alright but then see spears, I flee half my calvery but i leave on
my nobles. Half the archers are dead by now along with half my calvery so as soon as his spears come in i knew i was dead.
Anyway for sieges i do what most armies do and i think a few ideas have already been said in the topic so i wont bore you for much longer *i hope*. With
open battles it can be a bit hard. Your hill advantage with range for missiles is pretty much usless if you defend. Their archers should still be able to beat
you on range so unless your against AI your probebly going to have to attack as well but at least you'll have the momentum of the hill and they will
probebly be tired from getting into position (a bit not much). So its best to have calvery (1/2 units) cahrge down and scare off some enemy archers if they get
a bit to far forward from their main army. If not then just send everything forward in a massive blob with calvery to the far sides who should go round the
enemy army and may be hit the archers if they decide to shoot without any protection (you will probebly draw all/most of their infantry with your blob, and
that leads to another point, always have your general in a noble dismounted unit if you leave it at the back and the calvery drift behind to find you and your
archers so nicely peached) and their general is all alone with anyone to protect him, you could just break the army before the real fighting really begins
If your on the attack with the Irish then be very wary if the enemy sits on the hill, theyre archers will probebly weaken (or remove a lotof your weak units
who are exposed to missile fire) and if they include a ballista/catapult then well i would send your army through a forest on the flanks. try get up the top of
the hill on the flanks out of range or in cover rather then charge up under a hail of arrows it also means that they wont get the advantage of charging down
the hill at you. they will also have to reposition theyre entire army to face you and if you do it on both sides then my good friend you have a good chance,
they will have to divide theyre army into 2 and if they divide wrongly with all theyre archers facing armoured troops like armoured spears or theyre spears
facing your gallowglasses when some of them should be looking to your horsemen on the other side, well it will make it a lot harder for him. On a flat surface
just get stuck in quickly and try moving your units from left to right so he/she has to be keep changing theyre battle positions and making a big mess of
theyre lines or whatever. Anyway im no pro but theres something for you. I may have missed some things but ah well.
May 7 09 1:08 AM
Do you have any advice on how to conquer Ireland in Early? With the English I sent hobilars and archers but I always take heavy losses when taking the Green
Island. The kerns and gallowglasses shower my troops with javelins and than storm downhill, destroying at least half of my army before they finally break.
There should be some way of beating them without sending a four star general and ten platoons of elite troops. With the Danish I have similar experience when
invading Ireland, the only difference is that my vikings only rout when their unit is decimated under 10 men. Most of time I wait for my rivals to capture
Ireland and then kick them out.
But I do want Ireland for those kerns, gallowglasses and a port to lower the upkeep of my fleet.
May 7 09 8:06 AM
Hi comanche. Unfourtunatly I do not play the Medieval total war campaigns *sometimes Viking campaing but thats always as the Irish*. Im usually one who just
likes to have a good hacking battle with the Irish. Good luck though. Do you play Multiplayer for Viking Invasion or the Medieval periods online?
May 7 09 1:44 PM
May 8 09 12:43 PM
May 8 09 2:39 PM
My favourite army are in VI are the Irish. I can't wait to build some of those gallowglasses.
A typical Irish army consists of
I hardly built Bonnaughts as I got no clue what makes them better than dartsmen or kerns. It has been quite a while I played VI anyway. In one of my Irish
games my king died without heirs and than the game says something like "You did well but you had some bad luck" And than I rushed to this board to
look for some clues.
Maybe I should give the Irish another try but for now I feel the Polish are really an intellectual challenge both in Early and High.
May 8 09 2:51 PM
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