So what is the best way to deploy my sqaures? (I'm talking non-grouped Inf. units)
1) Is it basically a line of squares?
2) What about spacing between the squares?
3) any other advice is much appreciated!
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Davius |
Using the square... |
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Just started using square since line + rankfire = win (mostly). However, I'm now as GB fighting mostly American Indians and they love to cav-charge.
So what is the best way to deploy my sqaures? (I'm talking non-grouped Inf. units) 1) Is it basically a line of squares? 2) What about spacing between the squares? 3) any other advice is much appreciated!
Last Edited By: Davius 05/22/09 14:08:49.
Edited 1 time.
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Theenglishdude |
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Try (when possible) to set up your lines at right-angles before forming square, this way when Cavalry sweeps down the side of your square, your men create
killing zones on between the squares without shooting one another
<> <> rather than [ ] [ ] sorry those diagrams arn't too clear! Alternatively, just ensure the squares arn't in a line. Break it up so you have two or more tiers of square when fighting an all cavalry force/majority cavalry. As follows [ ] [ ] [ ] [ ] [ ] |
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raja sagan |
#2 | |||
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if possible i tend to use an irregular checkerboard formation.
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Davius |
#3 | |||
Theenglishdude wrote:Ah, so the cav get essentially"surrounded", correct? Thanks. I'm really good at using Infantry in a V-line with Artillary at the crux of the "V", shooting canister. Like in THIS article. I'll have to learn to incorporate squares into the V-ARTY tactic.
Last Edited By: Davius 05/22/09 15:05:51.
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Cacahuananche |
#4 | |||
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Posts: 224 05/22/09 15:13:34 |
I use this:
[]=[] || || []=[] [] are squares, = and || are lines. Put the lines further back so cavalry which attempt to charge them run into the squares. This gives you more firepower then going all squares, but allows you to prevent cavalry from running you over. If you have enough men and artillery you can change it up a bit. Turning them to make them diamonds is more effective and use artillery like you said. |
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missinglink |
#5 | |||
raja sagan wrote: Yeah, i've gone for the two line checkerboard formation against mass native american cavalry charge - and come out on top. As I remember it was quite an untidy victory though... |
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Hotinaz |
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I just square up whenever i see Cav incoming, no formation really, most of the time they are cut down by my muskets before they can hit the lin e
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Cacahuananche |
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Posts: 224 05/22/09 15:34:30 |
Hotinaz wrote:Yea thats another thing, i think it might actually be more effective just to keep the line, especially if you have fire by rank.
Last Edited By: Cacahuananche 05/22/09 15:44:30.
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missinglink |
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Think I only used square formation prior to fire by rank being researched. Once you have fire by rank, any cavalry making a head on charge get cut to pieces
before they even get close. I guess I would use square formation in defence if my lines had been totally disrupted though, but only as a last resort.
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Moose.terragenesisforum |
#9 | |||
This worked well for me. But the next time I end up doing that, I would put the lines so that there were no gaps at the corners for the cavalry to exploit, so the Armed Populace don't get beat up. |
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Swiftstrike |
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^ I'd rather pick a corner spot and cut off the side entrances. If you do a square like that, you trap your cavalry.
It does seem like it worked though. |
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Moose.terragenesisforum |
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Eh, edge camping is lame.
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Swiftstrike |
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You don't have to pick an edge. A complete square wastes troops in the back. It'd be much quicker to put cavalry to cover a flanking attack or hide
skirmishers.
The AI will never march its entire force around your backside. Even if it did, it'd be relatively slow. Hence, you can put spikes to guard flanks/rear and have infantry in front. The way you're set up is only allowing 1 unit to fire at a time. If that unit breaks, what would you do? It'd be difficult to retreat or move units to assist that side. Setting up a square seems like an odd tactic unless you're completely surrounded and extremely outnumbered. |
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Hidden Gunman |
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A mixed chequerboard I've found is best.
I try to form up two lines - I start with one, but select every second unit, except the end ones, and move them back using the rearward march button to about half musket range from the leading units. This gives you close to maximum firepower to the front when they are all in line, and gives you the option of only putting your front line units into square and leaving the second line in line formation if you choose. If you need to protect your flanks, but still have fighting power to the front, then you can form square with your flanking units. It takes co-ordination, but offers good flexibility. |
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Davius |
#14 | |||
Hidden Gunman wrote: Nice. I'm going to try a few time with custom battles before I employ it in campaign. |
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