Ahead of Update 1.3's release on 22nd June, we reveal all of the major features in our latest Blog!
Thanks,
Mark O'Connell
(aka SenseiTW)
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SenseiTW |
Update 1.3 Features Blog |
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Hi guys,
Ahead of Update 1.3's release on 22nd June, we reveal all of the major features in our latest Blog! Thanks, Mark O'Connell (aka SenseiTW) |
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nickstone08 |
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Posts: 1408 06/18/09 05:55:12 |
W00t 1st comment!!
Oh, and thanks Mark |
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Bernt |
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Posts: 153 06/18/09 05:55:27 |
Nice.
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iblewafuse14 |
#3 | |||
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Looking good, should be interesting to play it on Monday!
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crisesza |
#4 | |||
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Awesome news, thanks Sensei!
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Danniels |
#5 | |||
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Thanks CA!
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cantopsych |
#6 | |||
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thanks a lot-appreciated.
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Elyrioth |
#7 | |||
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Thanks, not long to wait, hopefully we will see a big improvement
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mav61 |
#8 | |||
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Posts: 113 06/18/09 06:18:29 |
Very good CA thanks...
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yakaspat |
#9 | |||
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Excellent news, I can't wait till Monday. 14 units? That's great news indeed. Maybe I can finally get down to business and start enjoying this game
religiously the way I've enjoyed RTW and M2TW. I can't help but still wonder if all of these "new" features were skipped over to get the game
released earlier? Regardless, it seems like the wait was worth it afterall. Thanks CA.
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hansi3000 |
#10 | |||
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wow what a fix
nice job CA |
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dazpearce |
#11 | |||
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Posts: 108 06/18/09 06:48:44 |
good start!
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daudfr |
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14 free units!! Multi-threading optimisation!! Awesome!! Way to go!!!
Good Job!! |
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Schepel |
#13 | |||
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Can't wait to see it all in action. The Kitten says enthusiastically MEW! too. So it must be happy about the changes as well. ;-)
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Vessinger |
#14 | |||
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A bit disappointed Marathas didn't get any elite guard or even a new unit type while other factions got one or more, considering how comparatively skimpy
Marathas roster is, but other than that the changes look good on paper.
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bunjivamp |
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wow, big news! thanks ca!
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cursis |
#16 | |||
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Hoping there are more changes to the CAI than that...
Why does the AI depend so much on what faction the player is? why can't they act the same way for any faction? Any campaign i play central europe is pretty active. I play Dagestan and eastern europe/near east is a lot more active. It happens in game depending on who you are playing... i don't see why the player faction changes how the AI works so much. Nothing was mentioned on naval invasions. I guess we'll see how it goes... hopefully they can get the colonies to be a lot more engaging than they are now.... right now it's a big waste of space, nothing happens. |
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Old grey Bill |
#17 | |||
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WOW,thanks!
cannot wait!! |
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Medieval One |
#18 | |||
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Posts: 118 06/18/09 07:55:16 |
Thanks a bunch CA !!!!!!
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nkdmansam |
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MUCHAS GRACIAS!!
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meusli |
#20 | |||
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No fix for multiplayer connection issues???
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